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This documentation is provided with the HEAT environment and describes this HEAT instance.
DevelopersHEAT CaptureCapture pluginsCapture plugins

Capture plugins

A HEAT Capture Plugin runs inside a third-party simulator or engine, observes the running simulation, and publishes frames to HEAT Capture. Plugins observe and publish; they do not control host entities and do not consume vehicle inputs.

PluginHostSourceDocumentation
HCP MACEMACEhcp_maceHCP MACE
HCP UnrealUnreal Enginehcp-unrealHCP Unreal
HCP UnityUnityhcp-unityPending
HCP VBSVBS4hcp-VBSHCP VBS

Session control uses the HEAT Capture REST API under /api/session/ and frames are published to /ws/publish. HCP VBS’s own configuration also offers a named-pipe transport, left over from a predecessor service; it has no counterpart in current HEAT Capture and should not be used - see HCP VBS’s configure page.

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